25 #include "ui_PriorityDialog.h"
32 _ui =
new Ui::PriorityDialog;
36 _ui->priorityBox->setCurrentIndex(sel);
53 switch (
_ui->buttonBox->buttonRole(button)) {
54 case QDialogButtonBox::ResetRole:
55 _ui->priorityBox->setCurrentIndex(0);
PriorityDialog(QWidget *parent=0, int selection=0)
Default constructor, setting parent widget.
int selection() const
Get selected index.
int _selection
var to store selection
virtual void accept()
set selection value
Ui::PriorityDialog * _ui
designer gui
virtual ~PriorityDialog()
default destructor
void on_buttonBox_clicked(QAbstractButton *button) const
handle buttonBox clicks
Declaration of class PriorityDialog.